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@@ -108,7 +108,6 @@ use ``Input.is_action_pressed()``:
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# `jumping` will be a boolean with a value of `true` or `false`.
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var jumping = Input.is_action_pressed("jump")
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-.. tabs::
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.. code-tab:: csharp
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// `jumping` will be a boolean with a value of `true` or `false`.
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@@ -206,7 +205,7 @@ the ``SDL_GAMECONTROLLERCONFIG`` environment variable before running Godot:
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set SDL_GAMECONTROLLERCONFIG=your:mapping:here
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path\to\godot.exe
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- .. code-tab:: powershell Windows (powershell)
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+ .. code-tab:: powershell Windows (PowerShell)
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$env:SDL_GAMECONTROLLERCONFIG="your:mapping:here"
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path\to\godot.exe
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