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@@ -125,8 +125,8 @@ Variables
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^^^^^^^^^
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In order to make writing fragment shaders straightforward and easy, Shadertoy handles passing a lot
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of helpful information from the main program into the fragment shader for you. A few of these
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-have no equivalents in Godot becuase Godot has chosen not to make them available by default.
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-This is okay becuase Godot gives you the ability to make your own uniforms. For variables whose
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+have no equivalents in Godot because Godot has chosen not to make them available by default.
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+This is okay because Godot gives you the ability to make your own uniforms. For variables whose
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equivalents are listed as "Provide with Uniform", the user is responsible for creating that
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uniform themself. The description gives the reader a hint about what they can pass in as a substitute.
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