The headers argument was renamed to headers_dir, but this change was not reflected by the tutorials.
@@ -87,7 +87,7 @@ To generate and compile the bindings, use this command (replacing
.. code-block:: none
cd godot-cpp
- scons platform=<platform> headers=../godot_headers generate_bindings=yes
+ scons platform=<platform> headers_dir=../godot_headers generate_bindings=yes
cd ..
This step will take a while. When it is completed, you should have static