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Update tutorials/best_practices/data_preferences.rst

remove unnecessary ';'

Co-authored-by: A Thousand Ships <[email protected]>

Salty Grndpa il y a 4 mois
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tutorials/best_practices/data_preferences.rst

@@ -105,7 +105,7 @@ Contiguous memory stores imply the following operation performance:
       though. Done by re-sorting the Array after every edit and writing an
       ordered-aware search algorithm.
 
-Godot implements Dictionary as an ``HashMap<Variant, Variant, VariantHasher, StringLikeVariantComparator>;``. The engine
+Godot implements Dictionary as an ``HashMap<Variant, Variant, VariantHasher, StringLikeVariantComparator>``. The engine
 stores a small array (initialized to 2^3 or 8 records) of key-value pairs. When
 one attempts to access a value, they provide it a key. It then *hashes* the
 key, i.e. converts it into a number. The "hash" is used to calculate the index