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Clarify the global registration of named_classes (#10679)

* Add a clarification about named class registry
Thibault J. 5 月之前
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共有 1 个文件被更改,包括 10 次插入0 次删除
  1. 10 0
      tutorials/scripting/gdscript/gdscript_basics.rst

+ 10 - 0
tutorials/scripting/gdscript/gdscript_basics.rst

@@ -1951,6 +1951,16 @@ If you want to use ``extends`` too, you can keep both on the same line::
 
     class_name MyNode extends Node
 
+Named classes are globally registered, which means they become available to use
+in other scripts without the need to ``load`` or ``preload`` them:
+
+.. code-block:: gdscript
+
+    var player
+
+    func _ready():
+        player = Character.new()
+
 .. note::
 
     Godot initializes non-static variables every time you create an instance,