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@@ -90,6 +90,12 @@ The **Keep Debugger Open** option keeps the debugger open after a scene
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has been closed. And the **Debug with External Editor** option lets you
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debug your game with an external editor.
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+.. warning::
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+
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+ Breakpoints won't break on code if it's
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+ :ref:`running in a thread <doc_using_multiple_threads>`.
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+ This is a current limitation of the GDScript debugger.
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+
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Debug project settings
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----------------------
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