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@@ -413,7 +413,7 @@ who is master for that instance will actually get the function.
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This instance, then, calls the `stun` method in the same instances of that same player (but in different peers), and only those which are set as puppet,
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making the player look stunned in all the peers (as well as the current, master one).
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-Note that you could also send the stun() message only to a specific player by using rpc_id(<id>, "exploded", bomb_owner).
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+Note that you could also send the ``stun()`` message only to a specific player by using ``rpc_id(<id>, "exploded", bomb_owner)``.
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This may not make much sense for an area-of-effect case like the bomb, but in other cases, like single target damage.
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::
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