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Fixed a typo

Gem 7 years ago
parent
commit
754f62c010
1 changed files with 2 additions and 3 deletions
  1. 2 3
      getting_started/step_by_step/godot_design_philosophy.rst

+ 2 - 3
getting_started/step_by_step/godot_design_philosophy.rst

@@ -3,10 +3,9 @@
 Godot’s design philosophy
 =========================
 
-Now you've gotten your hands wet, let's talk about Godot's design.
+Now that you've gotten your hands wet, let's talk about Godot's design.
 
-**Every game engine is different and fits different needs.** Not only do they offer a range of features, the design of each engine is unique. This
-leads to different workflows and different ways to form your
+**Every game engine is different and fits different needs.** Not only do they offer a range of features, the design of each engine is unique. This leads to different workflows and different ways to form your
 games’ structures. This all stems from their respective design philosophies.
 
 This page is here to help you understand how Godot works, starting