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Minor grammar fixes.

Hayden Pozzi il y a 6 ans
Parent
commit
75668dced1

+ 2 - 2
getting_started/step_by_step/ui_introduction_to_the_ui_system.rst

@@ -3,7 +3,7 @@
 Design interfaces with the Control nodes
 Design interfaces with the Control nodes
 ========================================
 ========================================
 
 
-Computer displays, mobile phones, and TV screen come in all shapes and
+Computer displays, mobile phones, and TV screens come in all shapes and
 sizes. To ship a game, you'll need to support different screen ratios
 sizes. To ship a game, you'll need to support different screen ratios
 and resolutions. It can be hard to build responsive interfaces that
 and resolutions. It can be hard to build responsive interfaces that
 adapt to all platforms. Thankfully, Godot comes with robust tools to
 adapt to all platforms. Thankfully, Godot comes with robust tools to
@@ -132,7 +132,7 @@ To animate the bar, you'll want to look at the Range section. Set the
 ``Min`` and ``Max`` properties to define the range of the gauge. For instance,
 ``Min`` and ``Max`` properties to define the range of the gauge. For instance,
 to represent a character's life, you'll want to set ``Min`` to ``0,`` and ``Max`` to
 to represent a character's life, you'll want to set ``Min`` to ``0,`` and ``Max`` to
 the character's maximum life. Change the ``Value`` property to update the
 the character's maximum life. Change the ``Value`` property to update the
-bar. If you leave the ``Min`` and ``Max`` values to the default of ``1`` and ``100,``
+bar. If you leave the ``Min`` and ``Max`` values to the default of ``0`` and ``100,``
 and set the ``Value`` property to ``40``, 40% of the ``Progress`` texture will show
 and set the ``Value`` property to ``40``, 40% of the ``Progress`` texture will show
 up, and 60% of it will stay hidden.
 up, and 60% of it will stay hidden.