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@@ -198,8 +198,8 @@ While Godot contributors aren't working under any deadlines, we strive to
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publish minor releases relatively frequently.
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In particular, after the very length release cycle for 4.0, we are pivoting to
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-a faster paced development workflow, with the 4.1 release expected within late
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-Q2 / early Q3 2023.
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+a faster paced development workflow, 4.1 released 4 months after 4.0, and 4.2
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+released 4 months after 4.1
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Frequent minor releases will enable us to ship new features faster (possibly
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as experimental), get user feedback quickly, and iterate to improve those
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