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CustomizingHTML5Shell: trim underline to content

Poommetee Ketson 7 years ago
parent
commit
76e3635ac0
1 changed files with 2 additions and 2 deletions
  1. 2 2
      getting_started/workflow/export/customizing_html5_shell.rst

+ 2 - 2
getting_started/workflow/export/customizing_html5_shell.rst

@@ -104,7 +104,7 @@ Returns a promise that resolves once the engine is loaded and initialized.
 It can then be started with ``engine.startGame()``
 It can then be started with ``engine.startGame()``
 
 
 ``engine.preloadFile(file, path)``
 ``engine.preloadFile(file, path)``
-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 
 This loads a file so it is available in the file system once the instance
 This loads a file so it is available in the file system once the instance
 is started. This must be called **before** starting the instance.
 is started. This must be called **before** starting the instance.
@@ -120,7 +120,7 @@ Otherwise, the path is derived from the URL of the loaded file.
 Returns a promise that resolves once the file is preloaded.
 Returns a promise that resolves once the file is preloaded.
 
 
 ``engine.start(arg1, arg2, …)``
 ``engine.start(arg1, arg2, …)``
-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 
 Starts the instance of the engine, handing the passed strings as arguments
 Starts the instance of the engine, handing the passed strings as arguments
 to the ``main()`` function. This allows great control over how the engine
 to the ``main()`` function. This allows great control over how the engine