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@@ -7,7 +7,7 @@ What is a rigid body?
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A rigid body is one that is directly controlled by the physics engine in order to simulate the behavior of physical objects.
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-In order to define the shape of the body, it must have one or more :ref:Shape <class_Shape>objects assigned. Note that setting the position of these shapes will affect the body's center of mass.
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+In order to define the shape of the body, it must have one or more :ref:`Shape <class_Shape>` objects assigned. Note that setting the position of these shapes will affect the body's center of mass.
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How to control rigid body
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