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@@ -21,19 +21,18 @@ AssetLib - at the moment, it's empty, as we are not logged in.
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Searching
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Searching
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~~~~~~~~~
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~~~~~~~~~
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-In the center is the **search bar + settings** section, and the **assets** section
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-below it - this lets you filter out certain kinds of assets based on a host
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-of criteria. These include the asset **category** (such as 2D tools, scripts
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-and demos), **engine version** they are intended for, **sorting order** (by
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-update date, by name, etc.) and **support level**.
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+In the left sidebar is the **search bar + settings** section, and the
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+**assets** section takes up the main content area on the right. Below
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+the search bar, you can filter assets by **category** (such as 2D tools,
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+scripts and demos), **support level**, **engine version**, and **license**.
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+You can also change the **sorting order** to sort by license, name, or
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+update date.
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While most other filter settings should be fairly self-explanatory, it's worth
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While most other filter settings should be fairly self-explanatory, it's worth
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going over what "support level" means in the Asset Library.
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going over what "support level" means in the Asset Library.
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Currently there are three support levels, and each asset can belong to only one.
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Currently there are three support levels, and each asset can belong to only one.
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-**Official** assets are created and maintained by the official Godot Engine
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-developers. Currently, these include the official engine demos, which showcase
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-how various areas of the engine work.
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+**Featured** assets are hand-picked resources recognized for their value to the community.
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**Community** assets are submitted and maintained by the members of the
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**Community** assets are submitted and maintained by the members of the
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Godot community.
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Godot community.
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@@ -184,13 +183,13 @@ elsewhere (such as downloading them directly from the AssetLib web frontend),
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which will take you through the same package installation procedure as with the
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which will take you through the same package installation procedure as with the
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assets downloaded directly via Godot that we just covered.
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assets downloaded directly via Godot that we just covered.
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-.. |image0| image:: img/assetlib_website.png
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-.. |image1| image:: img/assetlib_search.png
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-.. |image2| image:: img/assetlib_asset.png
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-.. |image3| image:: img/assetlib_register-login.png
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-.. |image4| image:: img/assetlib_register.png
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-.. |image5| image:: img/assetlib_login.png
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-.. |image6| image:: img/assetlib_login_header.png
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+.. |image0| image:: img/assetlib_website.webp
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+.. |image1| image:: img/assetlib_search.webp
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+.. |image2| image:: img/assetlib_asset.webp
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+.. |image3| image:: img/assetlib_register-login.webp
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+.. |image4| image:: img/assetlib_register.webp
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+.. |image5| image:: img/assetlib_login.webp
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+.. |image6| image:: img/assetlib_login_header.webp
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.. |image7| image:: img/assetlib_editor_workspace.png
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.. |image7| image:: img/assetlib_editor_workspace.png
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.. |image8| image:: img/assetlib_editor.png
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.. |image8| image:: img/assetlib_editor.png
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.. |image9| image:: img/assetlib_editor_asset.png
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.. |image9| image:: img/assetlib_editor_asset.png
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