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Fix internal links in VR primer

Rémi Verschelde 5 years ago
parent
commit
7cb6857b94
1 changed files with 3 additions and 2 deletions
  1. 3 2
      tutorials/vr/vr_primer.rst

+ 3 - 2
tutorials/vr/vr_primer.rst

@@ -120,7 +120,8 @@ need a plugin for the specific SDK you want to use. There are several official p
 in the `GodotVR Repository <https://github.com/GodotVR>`_.
 in the `GodotVR Repository <https://github.com/GodotVR>`_.
 
 
 * `Godot Oculus Mobile <https://github.com/GodotVR/godot_oculus_mobile>`_ provides support for
 * `Godot Oculus Mobile <https://github.com/GodotVR/godot_oculus_mobile>`_ provides support for
-  the Oculus Go and Oculus Quest. The Quest will require additional setup documented `here <doc_developing_for_oculus_quest>`_.
+  the Oculus Go and Oculus Quest. The Quest will require additional setup documented in
+  :ref:`doc_developing_for_oculus_quest`.
 * `Godot OpenVR <https://github.com/GodotVR/godot_openvr>`_ (not to be confused with OpenXR)
 * `Godot OpenVR <https://github.com/GodotVR/godot_openvr>`_ (not to be confused with OpenXR)
   supports the OpenVR SDK used by Steam.
   supports the OpenVR SDK used by Steam.
 * `Godot Oculus <https://github.com/GodotVR/godot_oculus>`_ supports the Oculus SDK
 * `Godot Oculus <https://github.com/GodotVR/godot_oculus>`_ supports the Oculus SDK
@@ -137,7 +138,7 @@ In addition to the plugins, there are several official demos.
 
 
 * `Godot Oculus Demo <https://github.com/GodotVR/godot-oculus-demo>`_.
 * `Godot Oculus Demo <https://github.com/GodotVR/godot-oculus-demo>`_.
 * `Godot OpenVR FPS <https://github.com/GodotVR/godot_openvr_fps>`_ (the tutorial for this project
 * `Godot OpenVR FPS <https://github.com/GodotVR/godot_openvr_fps>`_ (the tutorial for this project
-  is `here <doc_vr_starter_tutorial_part_one>`_)
+  is :ref:`doc_vr_starter_tutorial_part_one`).
 * `Godot XR tools <https://github.com/GodotVR/godot-xr-tools>`_, which shows implementations for VR
 * `Godot XR tools <https://github.com/GodotVR/godot-xr-tools>`_, which shows implementations for VR
   features such as movement and picking up objects. 
   features such as movement and picking up objects.