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Update tutorials/scripting/c_sharp/c_sharp_collections.rst

Co-authored-by: Paul Joannon <[email protected]>
Raul Santos 2 anni fa
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1 ha cambiato i file con 1 aggiunte e 1 eliminazioni
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      tutorials/scripting/c_sharp/c_sharp_collections.rst

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tutorials/scripting/c_sharp/c_sharp_collections.rst

@@ -13,7 +13,7 @@ The main difference between the `.NET collections <https://learn.microsoft.com/e
 and the Godot collections is that the .NET collections are implemented in C# while
 and the Godot collections is that the .NET collections are implemented in C# while
 the Godot collections are implemented in C++ and the Godot C# API is a wrapper over it,
 the Godot collections are implemented in C++ and the Godot C# API is a wrapper over it,
 this is an important distinction since it means every operation on a Godot collection
 this is an important distinction since it means every operation on a Godot collection
-requires marshaling which can be expensive specially inside in a loop.
+requires marshaling which can be expensive especially inside a loop.
 
 
 Due to the performance implications, using Godot collections is only recommended
 Due to the performance implications, using Godot collections is only recommended
 when absolutely necessary (such as interacting with the Godot API). Godot only
 when absolutely necessary (such as interacting with the Godot API). Godot only