|  | @@ -413,7 +413,7 @@ This helps the visual mesh and actual collision to be separated.
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				|  |  |  The option ``-convcolonly`` works in a similar way, but will create a :ref:`class_convexpolygonshape` instead.
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				|  |  | -The option ``-colonly`` can also be used with Blender's empty objects.
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				|  |  | +With Collada files the option ``-colonly`` can also be used with Blender's empty objects.
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				|  |  |  On import, it will create a :ref:`class_staticbody` with
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				|  |  |  a collision node as a child. The collision node will have one of a number of predefined shapes,
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				|  |  |  depending on Blender's empty draw type:
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