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Fix typo in Creating the player scene (#5927)

snailrhymer 3 năm trước cách đây
mục cha
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8290fbe1cd
1 tập tin đã thay đổi với 1 bổ sung1 xóa
  1. 1 1
      getting_started/first_2d_game/02.player_scene.rst

+ 1 - 1
getting_started/first_2d_game/02.player_scene.rst

@@ -83,7 +83,7 @@ heading.
 Finally, add a :ref:`CollisionShape2D <class_CollisionShape2D>` as a child of
 ``Player``. This will determine the player's "hitbox", or the bounds of its
 collision area. For this character, a ``CapsuleShape2D`` node gives the best
-fit, so next to "Shape" in the Inspector, click "[empty]"" -> "New
+fit, so next to "Shape" in the Inspector, click "[empty]" -> "New
 CapsuleShape2D". Using the two size handles, resize the shape to cover the
 sprite: