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Merge pull request #6917 from SGauvin/patch-1

Correct information about supported scripting languages
Yuri Sizov vor 2 Jahren
Ursprung
Commit
8433917b9d
1 geänderte Dateien mit 2 neuen und 2 gelöschten Zeilen
  1. 2 2
      getting_started/step_by_step/scripting_languages.rst

+ 2 - 2
getting_started/step_by_step/scripting_languages.rst

@@ -130,7 +130,7 @@ C++ via GDExtension
 ~~~~~~~~~~~~~~~~~~~
 ~~~~~~~~~~~~~~~~~~~
 
 
 GDExtension allows you to write game code in C++ without needing to recompile
 GDExtension allows you to write game code in C++ without needing to recompile
-or even restart Godot.
+Godot.
 
 
 .. image:: img/scripting_cpp.png
 .. image:: img/scripting_cpp.png
 
 
@@ -149,7 +149,7 @@ Summary
 Scripts are files containing code that you attach to a node to extend its
 Scripts are files containing code that you attach to a node to extend its
 functionality.
 functionality.
 
 
-Godot supports five official scripting languages, offering you flexibility
+Godot supports four official scripting languages, offering you flexibility
 between performance and ease of use.
 between performance and ease of use.
 
 
 You can mix languages, for instance, to implement demanding algorithms with C or
 You can mix languages, for instance, to implement demanding algorithms with C or