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@@ -35,49 +35,61 @@ Methods
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.. table::
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:widths: auto
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | |void| | :ref:`clear_context<class_RenderSceneBuffersRD_method_clear_context>`\ (\ context\: :ref:`StringName<class_StringName>`\ ) |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`RID<class_RID>` | :ref:`create_texture<class_RenderSceneBuffersRD_method_create_texture>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`, data_format\: :ref:`DataFormat<enum_RenderingDevice_DataFormat>`, usage_bits\: :ref:`int<class_int>`, texture_samples\: :ref:`TextureSamples<enum_RenderingDevice_TextureSamples>`, size\: :ref:`Vector2i<class_Vector2i>`, layers\: :ref:`int<class_int>`, mipmaps\: :ref:`int<class_int>`, unique\: :ref:`bool<class_bool>`\ ) |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`RID<class_RID>` | :ref:`create_texture_from_format<class_RenderSceneBuffersRD_method_create_texture_from_format>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`, format\: :ref:`RDTextureFormat<class_RDTextureFormat>`, view\: :ref:`RDTextureView<class_RDTextureView>`, unique\: :ref:`bool<class_bool>`\ ) |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`RID<class_RID>` | :ref:`create_texture_view<class_RenderSceneBuffersRD_method_create_texture_view>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`, view_name\: :ref:`StringName<class_StringName>`, view\: :ref:`RDTextureView<class_RDTextureView>`\ ) |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`RID<class_RID>` | :ref:`get_color_layer<class_RenderSceneBuffersRD_method_get_color_layer>`\ (\ layer\: :ref:`int<class_int>`, msaa\: :ref:`bool<class_bool>` = false\ ) |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`RID<class_RID>` | :ref:`get_color_texture<class_RenderSceneBuffersRD_method_get_color_texture>`\ (\ msaa\: :ref:`bool<class_bool>` = false\ ) |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`RID<class_RID>` | :ref:`get_depth_layer<class_RenderSceneBuffersRD_method_get_depth_layer>`\ (\ layer\: :ref:`int<class_int>`, msaa\: :ref:`bool<class_bool>` = false\ ) |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`RID<class_RID>` | :ref:`get_depth_texture<class_RenderSceneBuffersRD_method_get_depth_texture>`\ (\ msaa\: :ref:`bool<class_bool>` = false\ ) |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`Vector2i<class_Vector2i>` | :ref:`get_internal_size<class_RenderSceneBuffersRD_method_get_internal_size>`\ (\ ) |const| |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` | :ref:`get_msaa_3d<class_RenderSceneBuffersRD_method_get_msaa_3d>`\ (\ ) |const| |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`RID<class_RID>` | :ref:`get_render_target<class_RenderSceneBuffersRD_method_get_render_target>`\ (\ ) |const| |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`RID<class_RID>` | :ref:`get_texture<class_RenderSceneBuffersRD_method_get_texture>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`\ ) |const| |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`RDTextureFormat<class_RDTextureFormat>` | :ref:`get_texture_format<class_RenderSceneBuffersRD_method_get_texture_format>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`\ ) |const| |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`RID<class_RID>` | :ref:`get_texture_slice<class_RenderSceneBuffersRD_method_get_texture_slice>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`, layer\: :ref:`int<class_int>`, mipmap\: :ref:`int<class_int>`, layers\: :ref:`int<class_int>`, mipmaps\: :ref:`int<class_int>`\ ) |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`Vector2i<class_Vector2i>` | :ref:`get_texture_slice_size<class_RenderSceneBuffersRD_method_get_texture_slice_size>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`, mipmap\: :ref:`int<class_int>`\ ) |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`RID<class_RID>` | :ref:`get_texture_slice_view<class_RenderSceneBuffersRD_method_get_texture_slice_view>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`, layer\: :ref:`int<class_int>`, mipmap\: :ref:`int<class_int>`, layers\: :ref:`int<class_int>`, mipmaps\: :ref:`int<class_int>`, view\: :ref:`RDTextureView<class_RDTextureView>`\ ) |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`bool<class_bool>` | :ref:`get_use_taa<class_RenderSceneBuffersRD_method_get_use_taa>`\ (\ ) |const| |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`RID<class_RID>` | :ref:`get_velocity_layer<class_RenderSceneBuffersRD_method_get_velocity_layer>`\ (\ layer\: :ref:`int<class_int>`, msaa\: :ref:`bool<class_bool>` = false\ ) |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`RID<class_RID>` | :ref:`get_velocity_texture<class_RenderSceneBuffersRD_method_get_velocity_texture>`\ (\ msaa\: :ref:`bool<class_bool>` = false\ ) |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`int<class_int>` | :ref:`get_view_count<class_RenderSceneBuffersRD_method_get_view_count>`\ (\ ) |const| |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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- | :ref:`bool<class_bool>` | :ref:`has_texture<class_RenderSceneBuffersRD_method_has_texture>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`\ ) |const| |
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- +--------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | |void| | :ref:`clear_context<class_RenderSceneBuffersRD_method_clear_context>`\ (\ context\: :ref:`StringName<class_StringName>`\ ) |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`RID<class_RID>` | :ref:`create_texture<class_RenderSceneBuffersRD_method_create_texture>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`, data_format\: :ref:`DataFormat<enum_RenderingDevice_DataFormat>`, usage_bits\: :ref:`int<class_int>`, texture_samples\: :ref:`TextureSamples<enum_RenderingDevice_TextureSamples>`, size\: :ref:`Vector2i<class_Vector2i>`, layers\: :ref:`int<class_int>`, mipmaps\: :ref:`int<class_int>`, unique\: :ref:`bool<class_bool>`\ ) |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`RID<class_RID>` | :ref:`create_texture_from_format<class_RenderSceneBuffersRD_method_create_texture_from_format>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`, format\: :ref:`RDTextureFormat<class_RDTextureFormat>`, view\: :ref:`RDTextureView<class_RDTextureView>`, unique\: :ref:`bool<class_bool>`\ ) |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`RID<class_RID>` | :ref:`create_texture_view<class_RenderSceneBuffersRD_method_create_texture_view>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`, view_name\: :ref:`StringName<class_StringName>`, view\: :ref:`RDTextureView<class_RDTextureView>`\ ) |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`RID<class_RID>` | :ref:`get_color_layer<class_RenderSceneBuffersRD_method_get_color_layer>`\ (\ layer\: :ref:`int<class_int>`, msaa\: :ref:`bool<class_bool>` = false\ ) |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`RID<class_RID>` | :ref:`get_color_texture<class_RenderSceneBuffersRD_method_get_color_texture>`\ (\ msaa\: :ref:`bool<class_bool>` = false\ ) |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`RID<class_RID>` | :ref:`get_depth_layer<class_RenderSceneBuffersRD_method_get_depth_layer>`\ (\ layer\: :ref:`int<class_int>`, msaa\: :ref:`bool<class_bool>` = false\ ) |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`RID<class_RID>` | :ref:`get_depth_texture<class_RenderSceneBuffersRD_method_get_depth_texture>`\ (\ msaa\: :ref:`bool<class_bool>` = false\ ) |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`float<class_float>` | :ref:`get_fsr_sharpness<class_RenderSceneBuffersRD_method_get_fsr_sharpness>`\ (\ ) |const| |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`Vector2i<class_Vector2i>` | :ref:`get_internal_size<class_RenderSceneBuffersRD_method_get_internal_size>`\ (\ ) |const| |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` | :ref:`get_msaa_3d<class_RenderSceneBuffersRD_method_get_msaa_3d>`\ (\ ) |const| |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`RID<class_RID>` | :ref:`get_render_target<class_RenderSceneBuffersRD_method_get_render_target>`\ (\ ) |const| |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>` | :ref:`get_scaling_3d_mode<class_RenderSceneBuffersRD_method_get_scaling_3d_mode>`\ (\ ) |const| |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`ViewportScreenSpaceAA<enum_RenderingServer_ViewportScreenSpaceAA>` | :ref:`get_screen_space_aa<class_RenderSceneBuffersRD_method_get_screen_space_aa>`\ (\ ) |const| |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`Vector2i<class_Vector2i>` | :ref:`get_target_size<class_RenderSceneBuffersRD_method_get_target_size>`\ (\ ) |const| |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`RID<class_RID>` | :ref:`get_texture<class_RenderSceneBuffersRD_method_get_texture>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`\ ) |const| |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`RDTextureFormat<class_RDTextureFormat>` | :ref:`get_texture_format<class_RenderSceneBuffersRD_method_get_texture_format>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`\ ) |const| |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`TextureSamples<enum_RenderingDevice_TextureSamples>` | :ref:`get_texture_samples<class_RenderSceneBuffersRD_method_get_texture_samples>`\ (\ ) |const| |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`RID<class_RID>` | :ref:`get_texture_slice<class_RenderSceneBuffersRD_method_get_texture_slice>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`, layer\: :ref:`int<class_int>`, mipmap\: :ref:`int<class_int>`, layers\: :ref:`int<class_int>`, mipmaps\: :ref:`int<class_int>`\ ) |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`Vector2i<class_Vector2i>` | :ref:`get_texture_slice_size<class_RenderSceneBuffersRD_method_get_texture_slice_size>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`, mipmap\: :ref:`int<class_int>`\ ) |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`RID<class_RID>` | :ref:`get_texture_slice_view<class_RenderSceneBuffersRD_method_get_texture_slice_view>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`, layer\: :ref:`int<class_int>`, mipmap\: :ref:`int<class_int>`, layers\: :ref:`int<class_int>`, mipmaps\: :ref:`int<class_int>`, view\: :ref:`RDTextureView<class_RDTextureView>`\ ) |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`bool<class_bool>` | :ref:`get_use_debanding<class_RenderSceneBuffersRD_method_get_use_debanding>`\ (\ ) |const| |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`bool<class_bool>` | :ref:`get_use_taa<class_RenderSceneBuffersRD_method_get_use_taa>`\ (\ ) |const| |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`RID<class_RID>` | :ref:`get_velocity_layer<class_RenderSceneBuffersRD_method_get_velocity_layer>`\ (\ layer\: :ref:`int<class_int>`, msaa\: :ref:`bool<class_bool>` = false\ ) |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`RID<class_RID>` | :ref:`get_velocity_texture<class_RenderSceneBuffersRD_method_get_velocity_texture>`\ (\ msaa\: :ref:`bool<class_bool>` = false\ ) |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`int<class_int>` | :ref:`get_view_count<class_RenderSceneBuffersRD_method_get_view_count>`\ (\ ) |const| |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+ | :ref:`bool<class_bool>` | :ref:`has_texture<class_RenderSceneBuffersRD_method_has_texture>`\ (\ context\: :ref:`StringName<class_StringName>`, name\: :ref:`StringName<class_StringName>`\ ) |const| |
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+ +--------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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@@ -192,6 +204,18 @@ If ``msaa`` is **true** and MSAA is enabled, this returns the MSAA variant of th
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----
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+.. _class_RenderSceneBuffersRD_method_get_fsr_sharpness:
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+
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+.. rst-class:: classref-method
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+
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+:ref:`float<class_float>` **get_fsr_sharpness**\ (\ ) |const| :ref:`🔗<class_RenderSceneBuffersRD_method_get_fsr_sharpness>`
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+
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+Returns the FSR sharpness value used while rendering the 3D content (if :ref:`get_scaling_3d_mode<class_RenderSceneBuffersRD_method_get_scaling_3d_mode>` is an FSR mode).
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+
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+.. rst-class:: classref-item-separator
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+
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+----
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+
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.. _class_RenderSceneBuffersRD_method_get_internal_size:
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.. rst-class:: classref-method
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@@ -228,6 +252,42 @@ Returns the render target associated with this buffers object.
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----
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+.. _class_RenderSceneBuffersRD_method_get_scaling_3d_mode:
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+
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+.. rst-class:: classref-method
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+
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+:ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>` **get_scaling_3d_mode**\ (\ ) |const| :ref:`🔗<class_RenderSceneBuffersRD_method_get_scaling_3d_mode>`
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+
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+Returns the scaling mode used for upscaling.
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+
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+.. rst-class:: classref-item-separator
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+
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+----
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+
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+.. _class_RenderSceneBuffersRD_method_get_screen_space_aa:
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+
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+.. rst-class:: classref-method
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+
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+:ref:`ViewportScreenSpaceAA<enum_RenderingServer_ViewportScreenSpaceAA>` **get_screen_space_aa**\ (\ ) |const| :ref:`🔗<class_RenderSceneBuffersRD_method_get_screen_space_aa>`
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+
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+Returns the screen-space antialiasing method applied.
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+
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+.. rst-class:: classref-item-separator
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+
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+----
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+
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+.. _class_RenderSceneBuffersRD_method_get_target_size:
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+
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+.. rst-class:: classref-method
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+
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+:ref:`Vector2i<class_Vector2i>` **get_target_size**\ (\ ) |const| :ref:`🔗<class_RenderSceneBuffersRD_method_get_target_size>`
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+
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+Returns the target size of the render buffer (size after upscaling).
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+
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+.. rst-class:: classref-item-separator
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+
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+----
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+
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.. _class_RenderSceneBuffersRD_method_get_texture:
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.. rst-class:: classref-method
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@@ -252,6 +312,18 @@ Returns the texture format information with which a cached texture was created.
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----
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+.. _class_RenderSceneBuffersRD_method_get_texture_samples:
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+
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+.. rst-class:: classref-method
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+
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+:ref:`TextureSamples<enum_RenderingDevice_TextureSamples>` **get_texture_samples**\ (\ ) |const| :ref:`🔗<class_RenderSceneBuffersRD_method_get_texture_samples>`
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+
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+Returns the number of MSAA samples used.
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+
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+.. rst-class:: classref-item-separator
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+
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+----
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+
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.. _class_RenderSceneBuffersRD_method_get_texture_slice:
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.. rst-class:: classref-method
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@@ -288,6 +360,18 @@ Returns a specific view of a slice (layer or mipmap) for a cached texture.
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----
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+.. _class_RenderSceneBuffersRD_method_get_use_debanding:
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+
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+.. rst-class:: classref-method
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+
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+:ref:`bool<class_bool>` **get_use_debanding**\ (\ ) |const| :ref:`🔗<class_RenderSceneBuffersRD_method_get_use_debanding>`
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+
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+Returns ``true`` if debanding is enabled.
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+
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+.. rst-class:: classref-item-separator
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+
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+----
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+
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.. _class_RenderSceneBuffersRD_method_get_use_taa:
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.. rst-class:: classref-method
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