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@@ -192,7 +192,7 @@ that's useful to implement skill cooldown times, weapon reloading, and more.
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Head back to the 2D workspace. You can either click the "2D" text at the top of
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the window or press :kbd:`Ctrl + F1` (:kbd:`Alt + 1` on macOS).
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-In the Scene dock, right-click on the Sprite2D node and add a new node. Search for
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+In the Scene dock, right-click on the Sprite2D node and add a new child node. Search for
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Timer and add the corresponding node. Your scene should now look like this.
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.. image:: img/signals_15_scene_tree.png
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