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@@ -43,7 +43,7 @@ time in seconds.
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We want the animation to start playback automatically at the start of the game.
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We want the animation to start playback automatically at the start of the game.
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Also, it should loop.
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Also, it should loop.
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-To do so, you can click the button with an "A>" icon in the animation toolbar
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+To do so, you can click the autoplay button (|Autoplay|) in the animation toolbar
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and the looping arrows, respectively.
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and the looping arrows, respectively.
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|image5|
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|image5|
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@@ -271,7 +271,7 @@ should see the message "Global library will be created." Leave the text field bl
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click OK. Click the *Paste* icon (clipboard) and it should appear in the window. Click OK
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click OK. Click the *Paste* icon (clipboard) and it should appear in the window. Click OK
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to close the window.
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to close the window.
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-Next, make sure that the button with an "A>" icon (Autoplay on Load) and the looping
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+Next, make sure that the autoplay button (|Autoplay|) and the looping
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arrows (Animation looping) are also turned on in the animation editor in the bottom panel.
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arrows (Animation looping) are also turned on in the animation editor in the bottom panel.
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That's it; all monsters will now play the float animation.
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That's it; all monsters will now play the float animation.
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@@ -639,3 +639,4 @@ And the *Mob*'s script.
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.. |animation_final_keyframes| image:: img/09.adding_animations/animation_final_keyframes.webp
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.. |animation_final_keyframes| image:: img/09.adding_animations/animation_final_keyframes.webp
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.. |second_keys_both| image:: img/09.adding_animations/second_keys_both.webp
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.. |second_keys_both| image:: img/09.adding_animations/second_keys_both.webp
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.. |timeline_05_click| image:: img/09.adding_animations/timeline_05_click.webp
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.. |timeline_05_click| image:: img/09.adding_animations/timeline_05_click.webp
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+.. |Autoplay| image:: img/09.adding_animations/
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