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Updated vector turning math

The code example for how to turn a vector 90 degrees in either direction was wrong. The coordinates of the left vector were set to the "v_right" vector and vice-versa.
MugenHachi 8 năm trước cách đây
mục cha
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1 tập tin đã thay đổi với 4 bổ sung2 xóa
  1. 4 2
      tutorials/vector_math.rst

+ 4 - 2
tutorials/vector_math.rst

@@ -166,10 +166,12 @@ Example:
 ::
 
     var v = Vector2(0,1)
+    
     # rotate right (clockwise)
-    var v_right = Vector2(-v.y, v.x)
-    # rotate left (counter-clockwise)
     var v_right = Vector2(v.y, -v.x)
+    
+    # rotate left (counter-clockwise)
+    var v_left = Vector2(-v.y, v.x)
 
 This is a handy trick that is often of use. It is impossible to do with
 3D vectors, because there are an infinite amount of perpendicular