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@@ -27,7 +27,7 @@ node for everything 3D.
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.. image:: img/tuto_3d1.png
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Spatial nodes have a local transform, which is relative to the parent
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-node (as long as the parent node is also of **or inherits** from the type
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+node (as long as the parent node is also of **or inherits from** the type
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Spatial). This transform can be accessed as a 4x3
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:ref:`Transform <class_Transform>`, or as 3 :ref:`Vector3 <class_Vector3>`
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members representing location, Euler rotation (x,y and z angles) and
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