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Fix typo

(cherry picked from commit 105472422f59d14e7a42a5ed54bf5afe66851bce)
DigbyMW 8 years ago
parent
commit
88109e57d8
1 changed files with 1 additions and 1 deletions
  1. 1 1
      learning/step_by_step/scripting_continued.rst

+ 1 - 1
learning/step_by_step/scripting_continued.rst

@@ -96,7 +96,7 @@ Notifications
 
 
 Godot has a system of notifications. This is usually not needed for
 Godot has a system of notifications. This is usually not needed for
 scripting, as it's too low level and virtual functions are provided for
 scripting, as it's too low level and virtual functions are provided for
-most of them. It's just good to know they exists. Simply
+most of them. It's just good to know they exist. Simply
 add a
 add a
 :ref:`Object._notification() <class_Object__notification>`
 :ref:`Object._notification() <class_Object__notification>`
 function in your script:
 function in your script: