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Fix first snippet in Change scenes manually (#3905)

BiRD4 5 years ago
parent
commit
894f13fe71
1 changed files with 2 additions and 2 deletions
  1. 2 2
      tutorials/misc/change_scenes_manually.rst

+ 2 - 2
tutorials/misc/change_scenes_manually.rst

@@ -12,7 +12,7 @@ scenes which one instances and adds to the tree at runtime:
 .. tabs::
 .. tabs::
  .. code-tab:: gdscript GDScript
  .. code-tab:: gdscript GDScript
 
 
-    var simultaneous_scene = preload("res://levels/level2.tscn")
+    var simultaneous_scene = preload("res://levels/level2.tscn").instance()
 
 
     func _add_a_scene_manually():
     func _add_a_scene_manually():
         # This is like autoloading the scene, only
         # This is like autoloading the scene, only
@@ -25,7 +25,7 @@ scenes which one instances and adds to the tree at runtime:
 
 
     public MyClass()
     public MyClass()
     {
     {
-        simultaneousScene = (PackedScene)ResourceLoader.Load("res://levels/level2.tscn");
+        simultaneousScene = (PackedScene)ResourceLoader.Load("res://levels/level2.tscn").instance();
     }
     }
 
 
     public void _AddASceneManually()
     public void _AddASceneManually()