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@@ -246,10 +246,10 @@ the other two timers. ``ScoreTimer`` will increment the score by 1.
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.. tabs::
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.. code-tab:: gdscript GDScript
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- func _on_ScoreTimer_timeout():
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+ func _on_score_timer_timeout():
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score += 1
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- func _on_StartTimer_timeout():
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+ func _on_start_timer_timeout():
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$MobTimer.start()
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$ScoreTimer.start()
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@@ -302,7 +302,7 @@ Note that a new instance must be added to the scene using ``add_child()``.
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.. tabs::
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.. code-tab:: gdscript GDScript
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- func _on_MobTimer_timeout():
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+ func _on_mob_timer_timeout():
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# Create a new instance of the Mob scene.
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var mob = mob_scene.instantiate()
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