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Merge pull request #6058 from Oktosha/patch-1

iOS export: update required options
Max Hilbrunner пре 3 година
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1 измењених фајлова са 2 додато и 7 уклоњено
  1. 2 7
      tutorials/export/exporting_for_ios.rst

+ 2 - 7
tutorials/export/exporting_for_ios.rst

@@ -25,13 +25,8 @@ Export a Godot project to Xcode
 In the Godot editor, open the **Export** window from the **Project** menu. When the
 Export window opens, click **Add..** and select **iOS**.
 
-The following export options are required. Leaving any blank will cause the
-exporter to throw an error:
-
-  * In the **Application** category: **App Store Team ID** and (Bundle) **Identifier**
-  * Everything in the **Required Icons** category
-  * Everything in the **Landscape Launch Screens** category
-  * Everything in the **Portrait Launch Screens** category
+The **App Store Team ID** and (Bundle) **Identifier** options in the **Application** category 
+are required. Leaving them blank will cause the exporter to throw an error.
 
 After you click **Export Project**, there are still two important options left: