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Merge pull request #10399 from tetrapod00/tweak-animation-names

Tweak wording in Creating the player scene
Matthew 8 months ago
parent
commit
8c01d66b62
1 changed files with 9 additions and 6 deletions
  1. 9 6
      getting_started/first_2d_game/02.player_scene.rst

+ 9 - 6
getting_started/first_2d_game/02.player_scene.rst

@@ -78,12 +78,15 @@ Click on the ``SpriteFrames`` you just created to open the "SpriteFrames" panel:
 .. image:: img/spriteframes_panel.webp
 
 On the left is a list of animations. Click the ``default`` one and rename it to
-``walk``. Then click the "Add Animation" button to create a second animation named
-``up``. Find the player images in the FileSystem dock - they're in the ``art``
-folder you unzipped earlier. Drag the two images for each animation, named
-``playerGrey_walk1``, ``playerGrey_walk2`` (for ``walk``),
-``playerGrey_up1``, and ``playerGrey_up2`` (for ``up``) to the **Animation Frames**
-side of the panel for the corresponding animation:
+``walk``. Then click the **Add Animation** button to create a second animation
+named ``up``.
+
+Find the player images in the FileSystem dock - they're in the ``art`` folder
+you unzipped earlier. Drag the two images for each animation, into the
+**Animation Frames** side of the panel for the corresponding animation:
+
+- ``playerGrey_walk1`` and ``playerGrey_walk2`` for the ``walk`` animation
+- ``playerGrey_up1`` and ``playerGrey_up2`` for the ``up`` animation
 
 .. image:: img/spriteframes_panel2.webp