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Add screenshot to MergeGroups doc

lawnjelly 1 year ago
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8c9f90b342
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      tutorials/3d/img/merge_group_house.webp
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      tutorials/3d/merge_groups.rst

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tutorials/3d/img/merge_group_house.webp


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tutorials/3d/merge_groups.rst

@@ -69,6 +69,8 @@ VisualInstances you want to be merged so that they are parented by the
 run the scene, the engine will automatically merge suitable meshes as the
 run the scene, the engine will automatically merge suitable meshes as the
 ``MergeGroup`` enters the ``SceneTree``.
 ``MergeGroup`` enters the ``SceneTree``.
 
 
+.. image:: img/merge_group_house.webp
+
 You can change the transform of the ``MergeGroup`` at runtime, and the whole
 You can change the transform of the ``MergeGroup`` at runtime, and the whole
 group will move as a unit (``MergeGroup`` is derived from
 group will move as a unit (``MergeGroup`` is derived from
 :ref:`Spatial <class_Spatial>`, so can be manipulated in all the regular ways,
 :ref:`Spatial <class_Spatial>`, so can be manipulated in all the regular ways,