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Merge pull request #7723 from AlexBlck/patch-1

Max Hilbrunner před 2 roky
rodič
revize
8cc0adf30a
1 změnil soubory, kde provedl 1 přidání a 1 odebrání
  1. 1 1
      tutorials/3d/particles/index.rst

+ 1 - 1
tutorials/3d/particles/index.rst

@@ -23,7 +23,7 @@ Every particle system you create in Godot consists of two main parts: particles
 Particles
 Particles
 ~~~~~~~~~
 ~~~~~~~~~
 
 
-A partice is the visible part of a particle system. It's what you see on the screen when a particle
+A particle is the visible part of a particle system. It's what you see on the screen when a particle
 system is active: The tiny specks of dust, the flames of a fire, the glowing orbs of a magical
 system is active: The tiny specks of dust, the flames of a fire, the glowing orbs of a magical
 effect. You can have anywhere between a couple hundred and tens of thousands of particles in a
 effect. You can have anywhere between a couple hundred and tens of thousands of particles in a
 single system. You can randomize a particle's size, its speed and movement direction, and change its
 single system. You can randomize a particle's size, its speed and movement direction, and change its