浏览代码

Link new Ragdoll Physics demo in Ragdoll system

- Add tip to select all PhysicalBone3D nodes in the section
  about changing collision layers/masks.
Hugo Locurcio 1 月之前
父节点
当前提交
8ceef76fb2
共有 1 个文件被更改,包括 10 次插入0 次删除
  1. 10 0
      tutorials/physics/ragdoll_system.rst

+ 10 - 0
tutorials/physics/ragdoll_system.rst

@@ -17,6 +17,9 @@ In this tutorial, we will be using the Platformer 3D demo to set up a ragdoll.
     `GitHub <https://github.com/godotengine/godot-demo-projects/tree/master/3d/platformer>`_
     `GitHub <https://github.com/godotengine/godot-demo-projects/tree/master/3d/platformer>`_
     or using the `Asset Library <https://godotengine.org/asset-library/asset/2748>`_.
     or using the `Asset Library <https://godotengine.org/asset-library/asset/2748>`_.
 
 
+    You can also check out an example of a complete ragdoll setup in the
+    `Ragdoll Physics demo <https://github.com/godotengine/godot-demo-projects/tree/master/3d/ragdoll_physics>`_.
+
 Setting up the ragdoll
 Setting up the ragdoll
 ----------------------
 ----------------------
 
 
@@ -268,6 +271,13 @@ You can find the GridMap in the 3D platformer demo in ``stage/grid_map.scn``.
 The coin's Area3D node (on which the layers and masks must be adjusted)
 The coin's Area3D node (on which the layers and masks must be adjusted)
 can be found at ``coin/coin.tscn``.
 can be found at ``coin/coin.tscn``.
 
 
+.. tip::
+
+    To select all PhysicalBone3D nodes quickly, enter ``t:PhysicalBone3D`` in the
+    search bar at the top of the scene tree dock. This filters the scene tree
+    to only show PhysicalBone3D nodes, which allows you to select them all at once
+    using :kbd:`Shift + Left mouse button` on the first and last entries.
+
 If this is not done, collision will behave incorrectly as the player will collide
 If this is not done, collision will behave incorrectly as the player will collide
 with its own (inactive) ragdoll. This can cause the player to wildly
 with its own (inactive) ragdoll. This can cause the player to wildly
 bounce around or get stuck.
 bounce around or get stuck.