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@@ -56,7 +56,7 @@ along a curve.
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Vector2 r = q0.LinearInterpolate(q1, t);
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Vector2 r = q0.LinearInterpolate(q1, t);
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return r;
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return r;
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-This type of is called a *Quadratic Bezier* curve.
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+This type of curve is called a *Quadratic Bezier* curve.
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.. image:: img/bezier_quadratic_points2.gif
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.. image:: img/bezier_quadratic_points2.gif
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