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Merge pull request #7536 from rametta/patch-1

Updates to visual_shaders.rst to show new way to create visual shaders
Matthew %!s(int64=2) %!d(string=hai) anos
pai
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8d5eeed364

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tutorials/shaders/img/visual_shader_create.png


BIN=BIN
tutorials/shaders/img/visual_shader_create.webp


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tutorials/shaders/img/visual_shader_create2.webp


+ 7 - 3
tutorials/shaders/visual_shaders.rst

@@ -26,10 +26,14 @@ VisualShaders, create a new ``ShaderMaterial`` in an object of your choice.
 
 Then assign a :ref:`class_VisualShader` resource to the ``Shader`` property.
 
-.. image:: img/visual_shader_create.png
+.. image:: img/visual_shader_create.webp
 
-Click on the new ``VisualShader`` resource and the Visual Shader Editor will
-open automatically. The layout of the Visual Shader Editor comprises two parts:
+Click on the new ``Shader`` resource and the Create Shader dialog will
+open automatically. Change the Type option to VisualShader in the dropdown.
+
+.. image:: img/visual_shader_create2.webp
+
+The layout of the Visual Shader Editor comprises two parts:
 the upper toolbar and the graph itself.
 
 .. image:: img/visual_shader_editor2.png