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Hugo Locurcio 1 settimana fa
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1 ha cambiato i file con 3 aggiunte e 3 eliminazioni
  1. 3 3
      contributing/development/configuring_an_ide/clion.rst

+ 3 - 3
contributing/development/configuring_an_ide/clion.rst

@@ -17,9 +17,9 @@ CLion can import a project's `compilation database file <https://clang.llvm.org/
 
 Then, open the Godot root directory with CLion and wait for the project to be fully
 indexed. If code completion, parameter information, or refactoring are not enabled,
-you will need to load the project with CMake. To do this, find the `CMakeLists.txt`
-file in the `platform\android\java\nativeSrcsConfigs` directory, right click and
-select `Load CMake Project`. Once the project reloads, a `godot` build configuration
+you will need to load the project with CMake. To do this, find the ``CMakeLists.txt``
+file in the ``platform\android\java\nativeSrcsConfigs`` directory, right click and
+select :button:`Load CMake Project`. Once the project reloads, a ``godot`` build configuration
 will be added. This configuration can be safely deleted as the CMake file will not
 build the project and only exists for loading the project in JetBrains IDEs.