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@@ -65,8 +65,8 @@ Creating your first scene
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-------------------------
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Let's create our first scene with a single node. To do so, you will need to
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-:ref:`create a new project <doc_creating_and_importing_projects>` first. After
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-opening the project, you should see an empty editor.
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+create a new project first. After opening the project, you should see an empty
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+editor.
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.. image:: img/nodes_and_scenes_01_empty_editor.png
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@@ -116,10 +116,6 @@ below the Text property and type "Hello World".
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You will see the text draw in the viewport as you type.
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-.. seealso:: You can edit any property listed in the Inspector as we did with
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- the Text. For a complete reference of the Inspector dock, see the
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- :ref:`doc_editor_inspector_dock`.
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-
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You can move your Label node in the viewport by selecting the move tool in the
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toolbar.
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@@ -189,8 +185,7 @@ will use this scene as a starting point.
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.. note:: The editor saves the main scene's path in a project.godot file in your
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project's directory. While you can edit this text file directly to
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change project settings, you can also use the "Project -> Project
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- Settings" window to do so. For more information, see
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- :ref:`doc_project_settings`.
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+ Settings" window to do so.
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In the next part, we will discuss another key concept in games and in Godot:
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creating instances of a scene.
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