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Fix itch.io link in Exporting for the Web (#10751)

NormPlum 6 月之前
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共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      tutorials/export/exporting_for_web.rst

+ 1 - 1
tutorials/export/exporting_for_web.rst

@@ -41,7 +41,7 @@ in the user's browser.
     Since Godot 4.3, Godot supports exporting your game on a single thread, which
     Since Godot 4.3, Godot supports exporting your game on a single thread, which
     solves this issue. While it has some drawbacks on its own (it cannot use threads, and is
     solves this issue. While it has some drawbacks on its own (it cannot use threads, and is
     not as performant as the multi-threaded export), it doesn't require as much overhead to install.
     not as performant as the multi-threaded export), it doesn't require as much overhead to install.
-    It is also more compatible overall with stores like `itch.io <https://itch.io/>` or Web publishers like
+    It is also more compatible overall with stores like `itch.io <https://itch.io/>`__ or Web publishers like
     `Poki <https://poki.com/>`__ or `CrazyGames <https://crazygames.com/>`__. The single-threaded export
     `Poki <https://poki.com/>`__ or `CrazyGames <https://crazygames.com/>`__. The single-threaded export
     works very well on macOS and iOS too, where it always had compatibility issues with multiple threads
     works very well on macOS and iOS too, where it always had compatibility issues with multiple threads
     exports.
     exports.