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@@ -381,7 +381,7 @@ one.
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.. image:: img/animation_method_options.png
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When Godot reaches the keyframe, Godot calls the
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-:ref:`class_AnimationPlayer` node's "play" function and the stream
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+:ref:`class_AudioStreamPlayer` node's "play" function and the stream
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plays.
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You can change its position by dragging it on the timeline, you can also
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