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Fixed incorrect number

https://github.com/godotengine/godot-docs/issues/2329#issuecomment-483379310
bitbutter 6 years ago
parent
commit
91945440c0
1 changed files with 1 additions and 1 deletions
  1. 1 1
      getting_started/step_by_step/instancing.rst

+ 1 - 1
getting_started/step_by_step/instancing.rst

@@ -104,7 +104,7 @@ Press "Play" and notice that all of the instanced balls are now
 much more bouncy. Because the instanced balls are based on the saved scene,
 much more bouncy. Because the instanced balls are based on the saved scene,
 changes to that scene will affect all instances.
 changes to that scene will affect all instances.
 
 
-You can also adjust individual instances. Set the bounce value back to ``0.5``
+You can also adjust individual instances. Set the bounce value back to ``0``
 and then in the ``Main`` scene, select one of the instanced balls. Set its
 and then in the ``Main`` scene, select one of the instanced balls. Set its
 ``Bounce`` to ``1`` and press "Play".
 ``Bounce`` to ``1`` and press "Play".