Browse Source

Added "do while" to flow control shader description

Yuri Roubinski 6 years ago
parent
commit
9375ecaf30
1 changed files with 4 additions and 0 deletions
  1. 4 0
      tutorials/shading/shading_reference/shading_language.rst

+ 4 - 0
tutorials/shading/shading_reference/shading_language.rst

@@ -341,6 +341,10 @@ Godot Shading language supports the most common types of flow control:
 
 
     }
     }
 
 
+	// do while
+	do {
+
+	} while(true);
 
 
 Keep in mind that, in modern GPUs, an infinite loop can exist and can freeze your application (including editor).
 Keep in mind that, in modern GPUs, an infinite loop can exist and can freeze your application (including editor).
 Godot can't protect you from this, so be careful not to make this mistake!
 Godot can't protect you from this, so be careful not to make this mistake!