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Merge pull request #1316 from YeldhamDev/phy_intro_ref_rigid

Fixed broken reference in the physics introduction page
Chris Bradfield 7 years ago
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commit
94513a0832
1 changed files with 1 additions and 1 deletions
  1. 1 1
      tutorials/physics/physics_introduction.rst

+ 1 - 1
tutorials/physics/physics_introduction.rst

@@ -45,7 +45,7 @@ The other three bodies extend from :ref:`PhysicsBody2D <class_PhysicsBody2D>`:
 - :ref:`RigidBody2D <class_RigidBody2D>`
     This is the node that implements simulated 2D physics. You do not control a
     ``RigidBody2D`` directly, but instead you apply forces to it (gravity, impulses,
-    etc.) and the physics engine calculates the resulting movement. :ref:`Read more about using rigid bodies. <_doc_rigid_body>`
+    etc.) and the physics engine calculates the resulting movement. :ref:`Read more about using rigid bodies. <doc_rigid_body>`
 
 - :ref:`KinematicBody2D <class_KinematicBody2D>`
     A body that provides collision detection, but no physics. All movement and