Browse Source

TextToSpeech supported platforms, CameraFeed, link to record audio. (#10930)

* Update text_to_speech.rst, mention all supported platforms.
Ruben Garcia 2 months ago
parent
commit
94d3e734d3
1 changed files with 1 additions and 1 deletions
  1. 1 1
      tutorials/audio/text_to_speech.rst

+ 1 - 1
tutorials/audio/text_to_speech.rst

@@ -69,7 +69,7 @@ Requirements for functionality
 
 Godot includes text-to-speech functionality. You can find these under the :ref:`DisplayServer class <class_DisplayServer>`.
 
-Godot depends on system libraries for text-to-speech functionality. These libraries are installed by default on Windows and macOS, but not on all Linux distributions. If they are not present, text-to-speech functionality will not work. Specifically, the ``tts_get_voices()`` method will return an empty list, indicating that there are no usable voices.
+Godot depends on system libraries for text-to-speech functionality. These libraries are installed by default on Windows, macOS, Web, Android and iOS, but not on all Linux distributions. If they are not present, text-to-speech functionality will not work. Specifically, the ``tts_get_voices()`` method will return an empty list, indicating that there are no usable voices.
 
 Both Godot users on Linux and end-users on Linux running Godot games need to ensure that their system includes the system libraries for text-to-speech to work. Please consult the table below or your own distribution's documentation to determine what libraries you need to install.