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Document how export filters work

(cherry picked from commit 13f4f7f24cb1a61fc3ccc644219499f0ce7b509a)
skyace65 3 years ago
parent
commit
988b4caa75
1 changed files with 13 additions and 2 deletions
  1. 13 2
      tutorials/export/exporting_projects.rst

+ 13 - 2
tutorials/export/exporting_projects.rst

@@ -103,8 +103,8 @@ option in the editor:
 
 .. _doc_exporting_projects_export_mode:
 
-Export mode
-~~~~~~~~~~~
+Resource options
+~~~~~~~~~~~~~~~~
 
 When exporting, Godot makes a list of all the files to export and then
 creates the package. There are 3 different modes for exporting:
@@ -122,6 +122,17 @@ select every scene or resource you want to export.
 
 .. image:: img/expselected.png
 
+.. note::
+
+    Files and folders whose name begin with a period will never be included in
+    the exported project. This is done to prevent version control folders like
+    ``.git`` from being included in the exported PCK file.
+
+Below the list of resources are two filters that can be setup. The first allows
+non resource files such as ``.txt``,``.json`` and ``.csv`` to be exported with
+the project. The second filter can be used to exclude every file of a certain
+type without manually deselecting every one. For example, ``.png`` files.
+
 Exporting from the command line
 -------------------------------