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@@ -6,17 +6,15 @@ Console Support in Godot
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Official Support
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-Godot does not officially support consoles (save for XBox One via UWP), and
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-this situation will most likely never change.
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+Godot does not officially support consoles (save for XBox One via UWP) currently.
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The reasons for this are:
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-* To develop for consoles, one must be licensed as a company. Godot, as an open source project, does not have such legal figure.
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+* To develop for consoles, one must be licensed as a company. Godot, as an open source project, does not have such a legal figure.
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* Console SDKs are secret, and protected by non-disclosure agreements. Even if we could get access to them, we could not publish the code as open-source.
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* Consoles require specialized hardware to develop for, so regular individuals can't create games for them anyway.
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-This, however, does not mean you can't port your games to console. It's
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-quite the contrary.
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+This, however, does not mean you can't port your games to consoles. Quite the contrary.
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Third-Party Support
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