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Console support writing fixes

Max Hilbrunner %!s(int64=7) %!d(string=hai) anos
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9b7d76250f
Modificáronse 1 ficheiros con 3 adicións e 5 borrados
  1. 3 5
      tutorials/platform/consoles.rst

+ 3 - 5
tutorials/platform/consoles.rst

@@ -6,17 +6,15 @@ Console Support in Godot
 Official Support
 ----------------
 
-Godot does not officially support consoles (save for XBox One via UWP), and
-this situation will most likely never change.
+Godot does not officially support consoles (save for XBox One via UWP) currently.
 
 The reasons for this are:
 
-* To develop for consoles, one must be licensed as a company. Godot, as an open source project, does not have such legal figure. 
+* To develop for consoles, one must be licensed as a company. Godot, as an open source project, does not have such a legal figure. 
 * Console SDKs are secret, and protected by non-disclosure agreements. Even if we could get access to them, we could not publish the code as open-source.
 * Consoles require specialized hardware to develop for, so regular individuals can't create games for them anyway.
 
-This, however, does not mean you can't port your games to console. It's
-quite the contrary.
+This, however, does not mean you can't port your games to consoles. Quite the contrary.
 
 Third-Party Support
 --------------------