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Update about/faq.rst

Co-authored-by: A Thousand Ships <[email protected]>
Russell Sanborn 1 year ago
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about/faq.rst

@@ -190,7 +190,7 @@ game with them, as either open- or closed-source.
 To see how support for your SDK of choice could still be provided, look at the
 To see how support for your SDK of choice could still be provided, look at the
 Plugins question below.
 Plugins question below.
 
 
-If you know of a third-party SDK that is not supported by Godot, but that offers
+If you know of a third-party SDK that is not supported by Godot but that offers
 free and open source integration, consider starting the integration work yourself.
 free and open source integration, consider starting the integration work yourself.
 Godot is not owned by one person; it belongs to the community, and it grows along
 Godot is not owned by one person; it belongs to the community, and it grows along
 with ambitious community contributors like you.
 with ambitious community contributors like you.