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@@ -80,26 +80,26 @@ on GitHub.
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+--------------+----------------------+--------------------------------------------------------------------------+
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| **Version** | **Release date** | **Support level** |
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+--------------+----------------------+--------------------------------------------------------------------------+
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-| Godot 4.2 | November 2023 | |unstable| *Development.* Receives new features, usability and |
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+| Godot 4.3 | April 2024 | |unstable| *Development.* Receives new features, usability and |
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| (`master`) | (estimate) | performance improvements, as well as bug fixes, while under development. |
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+--------------+----------------------+--------------------------------------------------------------------------+
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-| Godot 4.1 | July 2023 | |supported| Receives fixes for bugs and security issues, as well as |
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+| Godot 4.2 | November 2023 | |supported| Receives fixes for bugs and security issues, as well as |
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| | | patches that enable platform support. |
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+--------------+----------------------+--------------------------------------------------------------------------+
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-| Godot 4.0 | March 2023 | |supported| Receives fixes for bugs and security issues, as well as |
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+| Godot 4.1 | July 2023 | |supported| Receives fixes for bugs and security issues, as well as |
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| | | patches that enable platform support. |
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+--------------+----------------------+--------------------------------------------------------------------------+
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-| Godot 3.6 | Q3 2023 (estimate) | |supported| *Beta.* Receives new features, usability and performance |
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+| Godot 4.0 | March 2023 | |eol| No longer supported (last update: 4.0.4). |
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++--------------+----------------------+--------------------------------------------------------------------------+
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+| Godot 3.6 | Q1 2024 (estimate) | |supported| *Beta.* Receives new features, usability and performance |
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| (`3.x`, LTS) | | improvements, as well as bug fixes, while under development. |
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+--------------+----------------------+--------------------------------------------------------------------------+
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| Godot 3.5 | August 2022 | |supported| Receives fixes for bugs and security issues, as well as |
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| | | patches that enable platform support. |
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+--------------+----------------------+--------------------------------------------------------------------------+
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-| Godot 3.4 | November 2021 | |eol| No longer supported, as fully superseded by the compatible 3.5 |
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-| | | release (last update: 3.4.5). |
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+| Godot 3.4 | November 2021 | |eol| No longer supported (last update: 3.4.5). |
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+--------------+----------------------+--------------------------------------------------------------------------+
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-| Godot 3.3 | April 2021 | |eol| No longer supported, as fully superseded by the compatible 3.4 |
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-| | | release (last update: 3.3.4). |
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+| Godot 3.3 | April 2021 | |eol| No longer supported (last update: 3.3.4). |
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+--------------+----------------------+--------------------------------------------------------------------------+
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| Godot 3.2 | January 2020 | |eol| No longer supported (last update: 3.2.3). |
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+--------------+----------------------+--------------------------------------------------------------------------+
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