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Merge pull request #397 from DigbyMW/patch-1

Fix typo
Rémi Verschelde 8 lat temu
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      learning/step_by_step/scripting_continued.rst

+ 1 - 1
learning/step_by_step/scripting_continued.rst

@@ -96,7 +96,7 @@ Notifications
 
 Godot has a system of notifications. This is usually not needed for
 scripting, as it's too low level and virtual functions are provided for
-most of them. It's just good to know they exists. Simply
+most of them. It's just good to know they exist. Simply
 add a
 :ref:`Object._notification() <class_Object__notification>`
 function in your script: