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Merge pull request #11418 from Alex2782/new_android_assets_path

Android Studio, new `assets` path
Max Hilbrunner 1 ヶ月 前
コミット
9e65be38f1

+ 1 - 1
engine_details/development/configuring_an_ide/android_studio.rst

@@ -75,7 +75,7 @@ Building & debugging the editor module
 Building & debugging the app module
 Building & debugging the app module
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-The ``app`` module requires the presence of a Godot project in its ``assets`` directory (``<Godot root directory>/platform/android/java/app/assets``) to run.
+The ``app`` module requires the presence of a Godot project in its ``assets`` directory (``<Godot root directory>/platform/android/java/app/src/main/assets``) to run.
 This is usually handled by the Godot Editor during the export process.
 This is usually handled by the Godot Editor during the export process.
 While developing in Android Studio, it's necessary to manually add a Godot project under that directory to replicate the export process.
 While developing in Android Studio, it's necessary to manually add a Godot project under that directory to replicate the export process.
 Once that's done, you can follow the instructions below to run/debug the ``app`` module:
 Once that's done, you can follow the instructions below to run/debug the ``app`` module: