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Merge pull request #247 from ardanees-jatali/patch-2

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      tutorials/2d/canvas_layers.rst

+ 1 - 1
tutorials/2d/canvas_layers.rst

@@ -53,7 +53,7 @@ layer "0", while a CanvasLayer will draw at any numeric layer. Layers
 with a greater number will be drawn above those with a smaller number.
 CanvasLayers also have their own transform, and do not depend of the
 transform of other layers. This allows the UI to be fixed in-place,
-while the word moves.
+while the world moves.
 
 An example of this is creating a parallax background. This can be done
 with a CanvasLayer at layer "-1". The screen with the points, life