|
@@ -247,7 +247,7 @@ the ``_process`` function (make sure it's not indented under the `else`):
|
|
|
Using this value ensures that your movement will remain consistent even
|
|
|
if the frame rate changes.
|
|
|
|
|
|
-Click "Play Scene" (:kbd:`F6`, :kbd:`Cmd + R` on macOS) and confirm you can move
|
|
|
+Click "Run Current Scene" (:kbd:`F6`, :kbd:`Cmd + R` on macOS) and confirm you can move
|
|
|
the player around the screen in all directions.
|
|
|
|
|
|
.. warning:: If you get an error in the "Debugger" panel that says
|