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Merge pull request #7849 from Calinou/importing-3d-scenes-recommend-official-blender

Max Hilbrunner 2 years ago
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a3113cd84b
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      tutorials/assets_pipeline/importing_scenes.rst

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tutorials/assets_pipeline/importing_scenes.rst

@@ -111,6 +111,11 @@ Importing ``.blend`` files directly within Godot
     recommend using Blender 3.5 or later, as it includes many fixes to the glTF
     exporter.
 
+    It is **strongly** recommended to use an official Blender release downloaded
+    from blender.org, as opposed to a Linux distribution package or Flatpak.
+    This avoids any issues related to packaging, such as different library
+    versions that can cause incompatibilities or sandboxing restrictions.
+
 From Godot 4.0 onwards, the editor can directly import ``.blend`` files by
 calling `Blender <https://www.blender.org/>`__'s glTF export functionality in a
 transparent manner.